- Joined
- 2025-12-05
- Posts
- 114
- Location
- Brighton
Been tracking crash multipliers across different esports events for the past 3 weeks and noticed something mental. During the CS2 Major playoffs last weekend, multipliers were consistently hitting 200x+ with the highest being 247x during the G2 vs FaZe semifinal. But during regular BLAST matches this week? Barely scraping 89x max, averaging around 34x.
Checked the viewer numbers - Major playoffs had 1.2M concurrent on Twitch, regular BLAST sitting at 180K. Either the RNG is reacting to tournament importance or there's some algorithm adjustment based on viewership data. Anyone else clocking these patterns?
Same thing happened during Valorant Champions - multipliers were going mental during the grand final (highest 312x) but dropped right back to normal ranges once the event ended. Starting to think the providers are tweaking volatility based on esports hype cycles.
